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One of the main things that makes CS strategically interesting is how money works. At the end of every round, win or lose, you’ll get some money; the winners, of course, get substantially more money. Making sure that everyone on your team has enough money to be properly equipped at the beginning of each round is a crucial part of succeeding in competitive matches, and sometimes that means saving all your money and trying to fight the enemy with pistols for a round, so that the next round everyone has money to gear up properly. Don’t be the guy who buys during the round when everyone else is saving!“You watch high-level streams of like Hiko and all these pros that stream, and they bump into cheaters all the time. It’s unfortunate, because it ruins it for nine people.”The iSeries takes place over the 30th November to the 3rd December.2015 was a massive year for gaming, with a handful of games being deserving of "Game of the Year" awards. Fallout 4 and The Witcher 3: Wild Hunt are two top-rated titles that will jump to most people's minds, although there are others that have proven to be quite popular as well, such as Rocket League. And speaking of Rocket League, would you believe that it sold almost twice as many copies as CD Projekt RED's Witcher 3?

It’s the PC shooter fans who are (predictably) the most skeptical about the controller’s ability to provide a good enough experience. Watching both Portal and Counter-Strike, many gamers noted that large view swings like a 180-degree turn could only be achieved with multiple swipes of the thumb. Though Valve will unquestionably allow players to adjust the sensitivity of the pads, one wonders why the controller’s first video wouldn’t show such precision if it were possible. Could the pad be too small to allow accurate aiming over a full 360 degrees in just a single swipe of the thumb? To some, that question is all-important in deciding whether this could ever potentially threaten the mouse for PC shooters.The controller is still a long way out from release, however, and the fine-tuning that will define its last few months of development will surely change its functionality quite a bit. Particularly, pointer acceleration could play a prominent role in taming twitchy FPS games — that is, changing the sensitivity depending on the speed and size of the swipe. This would allow both large and minute adjustments, but it does take some getting used to. And if there’s one thing PC shooter fans don’t want to do, it’s adjust to anything different.“In terms of how many physical weapons there are, the amount is less than in a Souls game,” he confirmed, “But that’s to some extent a decision made due to the game design.Phew, okay, what does all this mean in practise? Well, right now, developers seem to be getting slightly better visual performance from the PlayStation 4. A lot of games available for both systems – including Call of Duty: Ghosts, Assassin’s Creed IV and Dragon Age: Inquisition – run in the full native resolution – 1080p – on PS4 but on 900p or less on Xbox One (IGN has a handy native resolutions chart). However, the recently re-released Grand Theft Auto V seems to show visual parity between Xbox One and PlayStation 4, although some sources are reporting better draw distances and more dense foliage on the PS4 version.It’s likely however, that as developers become more accustomed to the slightly different way that Xbox One handles memory, we’ll see the visual performance improving.

Minacov and Brechisci manage the risks of the transactions and keep 10 percent of each sale. The two founders say they deal with an average of $120,000 in transactions per day, which means a daily profit of about $12,000. The men say they started their venture because players were getting scammed selling their virtual weapons online outside of the Steam Community Market, the hugely popular marketplace owned by Counter-Strike’s developer Valve.The donation is clearly aimed at their performance in a match versus Team Kinguin and their unfortunate loss which led to this inhumane bit of scum losing a few dollars. There is absolutely no place for those who wish harm on others. Even more so, wishing harm on a person you’re donating money to. You may be losing a buck or two, but the performance of these professional teams has a much more adverse effect if they lose. I highly doubt they’d ever do it on purpose.1. Copy SK Gaming CS:GO Discount CodeThere were plenty of other really interesting lessons to be found from the marketplace too, such as how the history of a Counter Strike weapon can play a big part in the price it sells at.The P250 pistol, for example, is used way more than the deagle in CS:GO -- yet, because it was such an important weapon in previous Counter-Strike games, deagles on average sell for far higher than P250s on the marketplace.

For all practical purposes it's a 50/50 split, but once you get into decimal places, female PC gamers do slightly outnumber males. Women represent 50.2 percent of PC gamers across all genres, including social (Facebook, Kongregate), versus 49.9 percent for men. The scales dip slightly further toward women when it comes to the RPG genre, with 53.6 percent of the market made up of women, while men represent 46.5 percent. In the FPS and MMO genres, however, 66 percent of players are men."I found someone selling a bayonet for $60," he tells me. "Around the same time I discovered CS:GO Lounge, where I now do most of my trading. I try to factor things in other traders sometimes don't -- the biggest of which is demand."

The best headsets for gaming can be found below, listed between $50 and $220, with some additional thoughts on headsets for FPS, RPGs, and other types of games.“I think that they handled everything in a strange way, because another team got banned for the same thing as us—Epsilon, a team from France…and theirs was a year ban,” said Larivière.Who wants this, though? Plenty of people apparently: according to Betabrand the above jacket has racked up over 11,000 votes. And it doesn't stop at jackets. Blouses, short sleeve shirts, athletic tees and chicken dresses are also available, and they're all surprisingly tasteful too. Much better than the boxshot-on-a-cheap-black-shirt fare we're used to around these parts, but then, I'm no authority on fashion so you can be the judge.Valve's latest update for CS:GO introduces redesigned arm, hands and glove models for all characters. These changes are however visible in first person mode only.The most comparable keyboard to the Cooler Master is the Razer BlackWidow. Although the switches are branded Razer Green, they’re produced in partnership with Kaihua Electronics, which has been making switches for almost as long as Cherry has. The Green switch is the rough equivalent of the Cherry MX Blue, with a slightly higher actuation point, and a heavier touch. The Counter-Strike: Global Offensive team just published a blog update detailing how future sets of beta keys for the game will be sent out. Key recipients will be selected from a pool of people that've completed a survey. The survey is a simple template intended to judge your CS savviness, combined with an automated peek at your hardware. Copy this into a Windows Explorer address bar to open Steam and start the survey: steam://takesurvey/2/

El conjunto integrado por NikoM, Godman, NCH, Straka y nbl ganó el torneo con un doble 16-12, tras encontrarse en desventaja en los dos mapas: de_cache y de_mirage. Según lo determinó la organización, NikoM fue el jugador más destacado de la final, mientras que NCH se convirtió en el primer jugador en consagrarse tricampeón en la Debion.The world of esports is growing fast, and broadcast matches like this one happen every day. But what’s special about this match is that it didn’t take place in Counter-Strike: it was played in SOCOM: Source, a remastering of 2002 PlayStation 2 exclusive SOCOM. With Insurgency as the base for now, a small group of fans is modding in SOCOM’s third-person perspective and crosshairs, rebuilding classic maps, modeling classic characters, and writing logic for their favorite game modes.More than anyone else, I feel sorry for the developers of Siege, who have made the game of their careers. It is an absolute peach, but while they're firefighting so many issues there's no time to look at long-term refinements for balance and maps. It's like Ubisoft's management doesn't comprehend just how good Siege is or how much its potential is harmed by Ubisoft's servers and uPlay.Perhaps Siege is seen internally as potential sequel material, Ubisoft's own Call of Duty cookie-cutter, rather than a platform to be grown over time. That would be so short-sighted—and such a waste of potential—that it has to be called mismanagement. Siege's quality is so high in parts that the game could become a serious e-sports platform and, given time, might even surpass the mighty Counter-Strike.It's a huge slap in the face to those people, who supported us. I didn't feel it was right for us to do that. The decision to go free-to-play was made, and that's just something we have to live with. If it means the failure of our game, so be it, but I don't think it was right for us to screw the people who paid a lot of money to support our game. I think the best thing for us to do is do the best we can to raise exposure for TI, and try to take it from here.I'm still doing some TI, like new content. We have a really small team -- two programmers and two artists, as well as myself. Being a free-to-play game, you have to be constantly adding new content, and that's one of the things that we weren't really entirely prepared for. We knew what we had to do, but it's a lot of work. You're almost never stopping adding content. We can't leverage the community because, the way our game works, we have to do all of the models, all of the levels ourselves, whereas with CS:GO you can leverage the community.

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